Dragon's Crossing
  • Summary
  • NFTs
    • Heroes
    • Skillbooks
    • Summoning Shards
  • Mechanics
    • Inventory
    • Monsters
    • Daily Refresh
    • Shared Stash
    • Camping
    • Combat
      • Attack
      • Use Skill
      • Persuade
      • Flee
    • Hero Attributes
    • Classes
    • Hero Rarity
    • Hero Starting Attributes, Items, and Skills
    • Item Rarity
    • Equippable Items
    • Questing
    • Leveling Up and Experience
    • Death and Death Penalty
    • Combat Stats
  • Locations
    • Blacksmith
    • Herbalist
    • Adventuring Guild
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  1. Mechanics

Inventory

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Last updated 1 year ago

The inventory is divided into two separate containers.

Inventory: Holds all items that are not NFTs. However, when a Skillbook or a Summoning Shard is dropped, they reside in the inventory until the hero chooses to Camp. After a hero camps, Skillbooks and Summoning Shards are removed from their backup and placed in the Hero's wallet.

Wallet: Any items that have been converted into NFTs through the camping mechanism reside in the Hero's wallet.

Image shows inventory on the left, as well as the equipped items on the right. The wallet button is also visible, which would show any NFTs available.