Dragon's Crossing
  • Summary
  • NFTs
    • Heroes
    • Skillbooks
    • Summoning Shards
  • Mechanics
    • Inventory
    • Monsters
    • Daily Refresh
    • Shared Stash
    • Camping
    • Combat
      • Attack
      • Use Skill
      • Persuade
      • Flee
    • Hero Attributes
    • Classes
    • Hero Rarity
    • Hero Starting Attributes, Items, and Skills
    • Item Rarity
    • Equippable Items
    • Questing
    • Leveling Up and Experience
    • Death and Death Penalty
    • Combat Stats
  • Locations
    • Blacksmith
    • Herbalist
    • Adventuring Guild
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  1. Mechanics
  2. Combat

Use Skill

Use Skill provides an opportunity for the Hero to gain advantage over the monster before the next round of combat. Skills are difficult to find, and extremely limited in their daily uses. Use them sparingly.

In order to Use Skill, the Hero must have already learned a skill, allocated points into that skill, and have remaining uses. Once a skills uses are exhausted, they are only replenished the following day, as outlined in the Daily Refresh.

Only 1 skill can be used per round of combat.

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Last updated 1 year ago