Dragon's Crossing
  • Summary
  • NFTs
    • Heroes
    • Skillbooks
    • Summoning Shards
  • Mechanics
    • Inventory
    • Monsters
    • Daily Refresh
    • Shared Stash
    • Camping
    • Combat
      • Attack
      • Use Skill
      • Persuade
      • Flee
    • Hero Attributes
    • Classes
    • Hero Rarity
    • Hero Starting Attributes, Items, and Skills
    • Item Rarity
    • Equippable Items
    • Questing
    • Leveling Up and Experience
    • Death and Death Penalty
    • Combat Stats
  • Locations
    • Blacksmith
    • Herbalist
    • Adventuring Guild
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  1. Locations

Blacksmith

The blacksmith functions as an insurance plan for the Hero in case of death or any other low-item situations. The Hero can purchase lesser quality items in exchange for quests.

The blacksmith provides incrementally stronger items as the player discovers new zones. The level requirement for these items increases with each new zone discovery.

Wild Prairie: Level 1

Mysterious Forest: Level 4

Foul Wastes: Level 6

Treacherous Peaks: Level 10

Dark Tower: Level 14

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Last updated 1 year ago