Dragon's Crossing
  • Summary
  • NFTs
    • Heroes
    • Skillbooks
    • Summoning Shards
  • Mechanics
    • Inventory
    • Monsters
    • Daily Refresh
    • Shared Stash
    • Camping
    • Combat
      • Attack
      • Use Skill
      • Persuade
      • Flee
    • Hero Attributes
    • Classes
    • Hero Rarity
    • Hero Starting Attributes, Items, and Skills
    • Item Rarity
    • Equippable Items
    • Questing
    • Leveling Up and Experience
    • Death and Death Penalty
    • Combat Stats
  • Locations
    • Blacksmith
    • Herbalist
    • Adventuring Guild
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Flee

Sometimes a Hero might underestimate the strength of a monster, and need to escape combat before death becomes inevitable. When Flee is used, the Hero is given an opportunity, based on their Quickness Attribute, to attempt to escape combat. If the Flee fails, the monster is still given the chance to attack the Hero.

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Last updated 2 years ago